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Player achievements
mike m
50 of 838 achievements earned · 575 pts · Click a tier card to filter.
Total earned
50
/ 838
Points
575
Legendaries
0
Rare
0
Uncommon
5
Common
45
Balanced Hangar
Interceptors on the board of at least 4 and cruisers on the board of at least 4.
Uncommon
Uncommon
25 pts
48 holders · 12%
Swarm
At least 6 interceptors across all sectors.
Uncommon
Uncommon
25 pts
68 holders · 17%
Steady Researcher
At least 10 tech victory points.
Uncommon
Uncommon
25 pts
76 holders · 19%
Fifteen-Tech Card
At least 15 researched techs.
Uncommon
Uncommon
25 pts
81 holders · 21%
Lab Rat
At least 8 tech victory points.
Common
Uncommon
10 pts
94 holders · 24%
Shard Hull Pilot
Shard Hull on ship blueprints.
Uncommon
Common
25 pts
99 holders · 25%
Speed Demon
Transition Drive in any tech track.
Common
Common
10 pts
112 holders · 29%
Researched: Transition Drive
Transition Drive present in any of (military techs, grid techs, nano techs).
Common
Common
10 pts
112 holders · 29%
Rapid Deployment
Transition Drive researched.
Common
Common
10 pts
112 holders · 29%
Researched: Wormhole Generator
Wormhole Generator present in any of (military techs, grid techs, nano techs).
Common
Common
10 pts
113 holders · 29%
Wormhole Master
Wormhole Generator researched.
Common
Common
10 pts
113 holders · 29%
Silver Medal
Second place and margin of at most 2.
Common
Common
10 pts
114 holders · 29%
Museum Cruiser
At least 2 non-standard parts in cruiser parts.
Common
Common
10 pts
119 holders · 30%
Hello, Hydran
Appear in at least 1 finished game as Hydran Progress.
Common
Common
10 pts
138 holders · 35%
Researched: Gluon Computer
Gluon Computer present in any of (military techs, grid techs, nano techs).
Common
Common
10 pts
138 holders · 35%
War Machine
At least 6 military techs.
Common
Common
10 pts
140 holders · 36%
Researched: Tachyon Source
Tachyon Source present in any of (military techs, grid techs, nano techs).
Common
Common
10 pts
145 holders · 37%
Cruiser Gang
At least 4 cruisers.
Common
Common
10 pts
146 holders · 37%
Researched: Cloaking Device
Cloaking Device present in any of (military techs, grid techs, nano techs).
Common
Common
10 pts
149 holders · 38%
Spiral Complete
Owned tiles cover rings {0,1,2,3}.
Common
Common
10 pts
150 holders · 38%
All-Slots Cruiser
No starter parts (ioc/nud/nus/hul) remain in cruiser parts.
Common
Common
10 pts
156 holders · 40%
Warhawk
At least 5 military techs.
Common
Common
10 pts
168 holders · 43%
Heart of the Galaxy
Controls position '000' (centre) in controlled sectors.
Common
Common
10 pts
170 holders · 43%
Nano Specialist
At least 6 nano techs.
Common
Common
10 pts
171 holders · 44%
New Allies
Any non-ambassador entry in the reputation track.
Common
Common
10 pts
172 holders · 44%
Twin Ambassadors
Ambassador victory points + minor-species victory points at least 2.
Common
Common
10 pts
179 holders · 46%
Cartographer's Prize
At least 16 sector victory points.
Common
Common
10 pts
186 holders · 47%
King of the Hill
Sectors controlled is MAX per game.
Common
Mundane
10 pts
209 holders · 53%
Full Arsenal
At least 4 military techs.
Common
Mundane
10 pts
211 holders · 54%
Portal Owner
Own a sector where an active warp portal.
Common
Mundane
10 pts
223 holders · 57%
Light Reading
At least 5 tech victory points.
Common
Mundane
10 pts
231 holders · 59%
Researched: Fusion Drive
Fusion Drive present in any of (military techs, grid techs, nano techs).
Common
Mundane
10 pts
241 holders · 61%
Artifact Collector
At least 3 controlled sectors with an Artifact tile.
Common
Mundane
10 pts
242 holders · 62%
Researched: Gauss Shield
Gauss Shield present in any of (military techs, grid techs, nano techs).
Common
Mundane
10 pts
249 holders · 64%
Science Surplus
At least 12 science.
Common
Mundane
10 pts
253 holders · 65%
Cash Cushion
At least 5 money.
Common
Mundane
10 pts
258 holders · 66%
Density Bonus
At least 12 sector victory points.
Common
Mundane
10 pts
266 holders · 68%
Break 25
Victory points at least 25.
Common
Mundane
10 pts
271 holders · 69%
First Ambassador
Ambassador victory points + minor-species victory points at least 1.
Common
Mundane
10 pts
276 holders · 70%
First Discovery
Any non-standard part on any ship blueprint.
Common
Mundane
10 pts
288 holders · 73%
Steady Holdings
At least 10 sector victory points.
Common
Mundane
10 pts
294 holders · 75%
Colonist
At least 5 controlled sectors.
Common
Mundane
10 pts
306 holders · 78%
Well Regarded
At least 2 integer values in reputation track.
Common
Mundane
10 pts
322 holders · 82%
Well Supplied
At least 5 materials.
Common
Mundane
10 pts
324 holders · 83%
Settler
At least 3 controlled sectors.
Common
Mundane
10 pts
329 holders · 84%
Runaway Economy
Money pop cubes at least 3.
Common
Mundane
10 pts
329 holders · 84%
Reactor Gambler
The Rift Weapons setting was enabled.
Common
Mundane
10 pts
332 holders · 85%
Lab Coats
At least 5 science.
Common
Mundane
10 pts
332 holders · 85%
First Contact
Appear as a player in 1 finished game.
Common
Mundane
10 pts
342 holders · 87%
Factories Everywhere
Material pop cubes at least 3.
Common
Mundane
10 pts
342 holders · 87%
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