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← _Greygon_'s profile
Player achievements
_Greygon_
77 of 838 achievements earned · 1075 pts · Click a tier card to filter.
Total earned
77
/ 838
Points
1075
Legendaries
0
Rare
2
Uncommon
8
Common
67
Descendants Conqueror
Win as Descendants of Draco.
Rare
Rare
50 pts
39 holders · 9.9%
Wormhole Generator Win
Win with Wormhole Generator in researched techs.
Rare
Uncommon
50 pts
40 holders · 10%
Razor's Edge
Win with (total victory points - second-place victory points) is 1.
Uncommon
Uncommon
25 pts
51 holders · 13%
Antimatter Specialist
Win with Antimatter Cannon in researched techs and Antimatter Cannon equipped.
Uncommon
Uncommon
25 pts
70 holders · 18%
Cruiser Corps
Win with cruisers on the board of at least 4.
Uncommon
Uncommon
25 pts
72 holders · 18%
No Interceptors
Win with no interceptors at game end.
Uncommon
Uncommon
25 pts
75 holders · 19%
Pure Standard Fleet
Win with no non-standard parts across ships.
Uncommon
Uncommon
25 pts
82 holders · 21%
Silent Era Echo
Win with no ancient parts on any blueprint.
Uncommon
Uncommon
25 pts
82 holders · 21%
Twin-Track Specialist
Win with exactly 2 tracks at least 4.
Uncommon
Uncommon
25 pts
83 holders · 21%
Lab Rat
At least 8 tech victory points.
Common
Uncommon
10 pts
94 holders · 24%
Balanced Victory
Win with max component / total less than 0.4.
Common
Common
10 pts
100 holders · 26%
Pacifist Endgame
Win with no dreadnoughts at game end.
Uncommon
Common
100 pts
107 holders · 27%
Hello, Descendants
Appear in at least 1 finished game as Descendants of Draco.
Common
Common
10 pts
112 holders · 29%
Speed Demon
Transition Drive in any tech track.
Common
Common
10 pts
112 holders · 29%
Researched: Transition Drive
Transition Drive present in any of (military techs, grid techs, nano techs).
Common
Common
10 pts
112 holders · 29%
Rapid Deployment
Transition Drive researched.
Common
Common
10 pts
112 holders · 29%
Researched: Wormhole Generator
Wormhole Generator present in any of (military techs, grid techs, nano techs).
Common
Common
10 pts
113 holders · 29%
Wormhole Master
Wormhole Generator researched.
Common
Common
10 pts
113 holders · 29%
Silver Medal
Second place and margin of at most 2.
Common
Common
10 pts
114 holders · 29%
Win Without Orbitals
Win with no orbitals and faction not equal to 'The Exiles'.
Common
Common
10 pts
120 holders · 31%
Improved Hull Win
Win with imh/imhmod in techs and equips part.
Common
Common
10 pts
123 holders · 31%
Guardian Variant Win
Win with the Guardians setting was enabled.
Common
Common
10 pts
132 holders · 34%
Hello, Mechanema
Appear in at least 1 finished game as Mechanema.
Common
Common
10 pts
146 holders · 37%
Cruiser Gang
At least 4 cruisers.
Common
Common
10 pts
146 holders · 37%
Researched: Cloaking Device
Cloaking Device present in any of (military techs, grid techs, nano techs).
Common
Common
10 pts
149 holders · 38%
Win Without Ambassadors
Win with no ambassador victory points.
Common
Common
10 pts
149 holders · 38%
Cross-Board Empire
Owned tiles spread across 4 ring-2 quadrants (bin by sector code).
Common
Common
10 pts
150 holders · 38%
Steady Hand
Win with the Rift Weapons setting was enabled.
Common
Common
10 pts
152 holders · 39%
Far Frontier Winner
Win with the Worlds Afar setting was enabled.
Common
Common
10 pts
152 holders · 39%
Rookie Victory
Win 1 finished game.
Common
Common
10 pts
155 holders · 40%
All-Slots Cruiser
No starter parts (ioc/nud/nus/hul) remain in cruiser parts.
Common
Common
10 pts
156 holders · 40%
Solid Armour
Any ship with count(hul)+count(imh)+count(imhmod)+count(seh)+at least 3 shh.
Common
Common
10 pts
157 holders · 40%
Researched: Monolith
Monolith present in any of (military techs, grid techs, nano techs).
Common
Common
10 pts
158 holders · 40%
Ancient Ground
At least 3 controlled sectors with an Ancient tile.
Common
Common
25 pts
159 holders · 41%
First Monolith
Any monoliths on the board.
Common
Common
10 pts
167 holders · 43%
Empty Monoliths
Any monolith in a sector with no population cubes belonging to you.
Common
Common
10 pts
167 holders · 43%
First Monolith
At least 3 monolith victory points.
Common
Common
10 pts
167 holders · 43%
Nano Specialist
At least 6 nano techs.
Common
Common
10 pts
171 holders · 44%
Full Table
6 players.
Common
Common
10 pts
178 holders · 45%
Armoury Unlocked
Antimatter Cannon in any tech track.
Common
Common
10 pts
179 holders · 46%
Researched: Antimatter Cannon
Antimatter Cannon present in any of (military techs, grid techs, nano techs).
Common
Common
10 pts
179 holders · 46%
Regional Power
At least 8 controlled sectors.
Common
Common
10 pts
185 holders · 47%
Cartographer's Prize
At least 16 sector victory points.
Common
Common
10 pts
186 holders · 47%
Star Fortress
Any starbases present on board.
Common
Common
10 pts
188 holders · 48%
Grid Specialist
At least 6 grid techs.
Common
Common
10 pts
194 holders · 49%
Missile Doctrine
Any missile part (plm/flm/iom/anm/som) on interceptors, cruisers or dreadnoughts.
Common
Mundane
25 pts
198 holders · 51%
Max Computers
Any ship with count(elc)+count(poc)+count(glc)+at least 2 axc.
Common
Mundane
10 pts
204 holders · 52%
King of the Hill
Sectors controlled is MAX per game.
Common
Mundane
10 pts
209 holders · 53%
Full Arsenal
At least 4 military techs.
Common
Mundane
10 pts
211 holders · 54%
Perfect Reputation
All integer entries in reputation track are at least 3.
Common
Mundane
10 pts
214 holders · 55%
Heavy Industry
At least 12 materials.
Common
Mundane
10 pts
231 holders · 59%
Pristine Blueprints
No non-standard parts across any ship blueprint.
Common
Mundane
10 pts
231 holders · 59%
Light Reading
At least 5 tech victory points.
Common
Mundane
10 pts
231 holders · 59%
Researched: Fusion Drive
Fusion Drive present in any of (military techs, grid techs, nano techs).
Common
Mundane
10 pts
241 holders · 61%
Artifact Collector
At least 3 controlled sectors with an Artifact tile.
Common
Mundane
10 pts
242 holders · 62%
Researched: Positron Computer
Positron Computer present in any of (military techs, grid techs, nano techs).
Common
Mundane
10 pts
244 holders · 62%
Researched: Gauss Shield
Gauss Shield present in any of (military techs, grid techs, nano techs).
Common
Mundane
10 pts
249 holders · 64%
Science Surplus
At least 12 science.
Common
Mundane
10 pts
253 holders · 65%
Cash Cushion
At least 5 money.
Common
Mundane
10 pts
258 holders · 66%
Density Bonus
At least 12 sector victory points.
Common
Mundane
10 pts
266 holders · 68%
Medal of Valor
4 in reputation track.
Common
Mundane
10 pts
267 holders · 68%
Notable Reputation
At least 8 reputation victory points.
Common
Mundane
10 pts
269 holders · 69%
Break 25
Victory points at least 25.
Common
Mundane
10 pts
271 holders · 69%
Researched: Improved Hull
Improved Hull or Improved Hull Mod present in any tech track.
Common
Mundane
10 pts
273 holders · 70%
Curious Mind
At least 1 discovery tiles cashed in for victory points.
Common
Mundane
10 pts
274 holders · 70%
First Ambassador
Ambassador victory points + minor-species victory points at least 1.
Common
Mundane
10 pts
276 holders · 70%
First Discovery
Any non-standard part on any ship blueprint.
Common
Mundane
10 pts
288 holders · 73%
Steady Holdings
At least 10 sector victory points.
Common
Mundane
10 pts
294 holders · 75%
Colonist
At least 5 controlled sectors.
Common
Mundane
10 pts
306 holders · 78%
Well Regarded
At least 2 integer values in reputation track.
Common
Mundane
10 pts
322 holders · 82%
Well Supplied
At least 5 materials.
Common
Mundane
10 pts
324 holders · 83%
Settler
At least 3 controlled sectors.
Common
Mundane
10 pts
329 holders · 84%
Runaway Economy
Money pop cubes at least 3.
Common
Mundane
10 pts
329 holders · 84%
Reactor Gambler
The Rift Weapons setting was enabled.
Common
Mundane
10 pts
332 holders · 85%
Lab Coats
At least 5 science.
Common
Mundane
10 pts
332 holders · 85%
First Contact
Appear as a player in 1 finished game.
Common
Mundane
10 pts
342 holders · 87%
Factories Everywhere
Material pop cubes at least 3.
Common
Mundane
10 pts
342 holders · 87%
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